Gumstein: The Awakening Download 100mb Pc

Gumstein: The Awakening Download 100mb Pc


Download ->->->-> DOWNLOAD (Mirror #1)


About This Game

Solve puzzles and evade hazards by unlocking abilities as you progress through the levels on your quest to find Ruby. Abilities include splitting and stretching, smashing through floors and sticking to walls, launching objects or even your other half!

Gumstein: The Awakening is a 2D platform game that focuses on dexterity and puzzle-solving to advance through the levels. Unlock new abilities as you progress. Each new ability adds a new dimension for solving puzzles and getting through obstacles. Test your ambidexterity with Gumstein’s split ability as you navigate levels and solve puzzles using both halves (sometimes at the same time). Depending on the difficulty level you select, Gumstein can be a casual puzzle solving game, or give you an adrenaline rush as you race to beat the clock on the hardest difficulty of this intense and complex puzzle platform game. b4d347fde0



Title: Gumstein: The Awakening
Genre: Action, Indie
Developer:
PAIN Games
Publisher:
PAIN Games
Release Date: 30 Jan, 2019


Minimum:

  • OS: Windows 7
  • Processor: Intel core i5 (or equivalent)
  • Graphics: On board
  • Storage: 1 GB available space
  • Sound Card: Any

English



gumstein the awakening. gumstein the awakening. gumstein the awakening


Gumstein is a really fun experience, starting off with simple platform challenges and gradually building up to more complex puzzles. A great way to spend a few hours!. Gumstein is a really fun experience, starting off with simple platform challenges and gradually building up to more complex puzzles. A great way to spend a few hours!. Gumstein is a platformer (think the original Mario bros on gameboy).. It\u2019s that kind of thing.. You\u2019re running around jumping over things; avoiding obstacles, navigating through mazes and avoiding things that are inevitably trying to kill you. This is not a simple point and click game. It\u2019s not an easy, switch your brain off, zone out type of game. It actually makes you work a bit. Which is awesome!

This a game you really need to give a chance. I love the slick graphics. Something I really like about this game is the way it\u2019s staggered. Each time I\u2019m just getting comfortable and I think: \u201cIs that all there is?\u201d The game throws you a curveball. The first few levels get you used to the controls. Then you get to the first few puzzles which makes it more interesting, but those could get old really quickly. Just when I think I\u2019ve got it figured out, there\u2019s a new challenge.

The puzzles become increasingly complex and the as the abilities are unlocked there\u2019s a whole new dimension that\u2019s added. I\u2019m playing on easy.. I imagine that the timed games and increasingly difficult hazards will really test your skills. I\u2019ve got to say it took until level 13 for me to really get hooked. At this point you start unlocking abilities. It really does take that long to really understand the game and get into it, all which I\u2019m really glad for. From level 13 it gets really fun and interesting \u2013 so give the game a chance. The early levels really help prepare you for what\u2019s to come. After level 13.. You\u2019ll know. It\u2019s at this point the game play really comes into its own and becomes really fun.

But honestly, it\u2019s a really good game. It\u2019s definitely directed at a particular type of gamer. If you\u2019re not up for the task or don\u2019t enjoy problem-solving, you\u2019re going to get pretty frustrated. But if you want a good challenge, this is definitely it.

When I first started the game I honestly didn\u2019t like it very much \u2013 and that\u2019s pretty much been the commentary from a lot of the testers. I think not knowing what to expect and not being familiar with platformers added to that. But it gets a LOT more fun as the game progresses. It took me a few weeks to get through it (just because I couldn\u2019t find the time), but I found myself itching to play again \u2013 I couldn\u2019t wait to see the next level. So, if you can muscle your way through the first few levels, it is well worth it.

If you\u2019re an experienced gamer, normal difficulty will test you sufficiently. I found playing on easy was plenty hard enough. This game is really well thought out!

So.. It is a platformer. This really isn\u2019t the type of game I would usually choose to play myself. But, after hearing such mixed comments from the other testers, I had to give it a shot and see what it\u2019s all about. By the way, the other testers that I\u2019ve spoken to said things like \u201cIt\u2019s too hard\u201d Or \u201cI absolutely love it! I played for two days, one morning till three o\u2019clock, until I couldn\u2019t anymore. My brain was mush. But I LOVE it!\u201d

The menu (which btw is a level on its own \u2013 where you can earn an achievement by dying o_0) is actually pretty cool \u2013 here you can test out all the abilities you\u2019ll activate throughout the game). <\/span><\/span> I love the look and feel. It\u2019s really slick and feels pretty polished and the controls work well. You\u2019ve got to be pretty precise with your movements to get through the obstacles unscathed.

You spend the first five levels just getting used to the controls. It does actually take a bit of dexterity, co-ordination and accuracy with the keys to control Gumstein and get him to go where you want him to go when you\u2019re jumping from platform to platform trying to avoid the spinning blades that splatter you to bits, homicidal bats, radioactive waste and faulty wiring ready to electrocute you. So once I got used to all that and got my head around what was expected of me, I actually started to enjoy it. But then I\u2019m thinking, where are the puzzles.. Isn\u2019t this supposed to be a puzzle game? Enter level five. The first puzzle. Ok, so that adds a new dimension I really like, but it\u2019s pretty easy. Now I know what\u2019s happening, I can really get into this.

But really in the end I loved it and I\u2019m looking forward to slowly working my way through the normal and hard difficult levels. Not to mention that there are still a bunch of new levels still to come and new abilities. The full release is set for December.. Gumstein is a really fun experience, starting off with simple platform challenges and gradually building up to more complex puzzles. A great way to spend a few hours!. Gumstein is a platformer (think the original Mario bros on gameboy).. It\u2019s that kind of thing.. You\u2019re running around jumping over things; avoiding obstacles, navigating through mazes and avoiding things that are inevitably trying to kill you. This is not a simple point and click game. It\u2019s not an easy, switch your brain off, zone out type of game. It actually makes you work a bit. Which is awesome!

This a game you really need to give a chance. I love the slick graphics. Something I really like about this game is the way it\u2019s staggered. Each time I\u2019m just getting comfortable and I think: \u201cIs that all there is?\u201d The game throws you a curveball. The first few levels get you used to the controls. Then you get to the first few puzzles which makes it more interesting, but those could get old really quickly. Just when I think I\u2019ve got it figured out, there\u2019s a new challenge.

The puzzles become increasingly complex and the as the abilities are unlocked there\u2019s a whole new dimension that\u2019s added. I\u2019m playing on easy.. I imagine that the timed games and increasingly difficult hazards will really test your skills. I\u2019ve got to say it took until level 13 for me to really get hooked. At this point you start unlocking abilities. It really does take that long to really understand the game and get into it, all which I\u2019m really glad for. From level 13 it gets really fun and interesting \u2013 so give the game a chance. The early levels really help prepare you for what\u2019s to come. After level 13.. You\u2019ll know. It\u2019s at this point the game play really comes into its own and becomes really fun.

But honestly, it\u2019s a really good game. It\u2019s definitely directed at a particular type of gamer. If you\u2019re not up for the task or don\u2019t enjoy problem-solving, you\u2019re going to get pretty frustrated. But if you want a good challenge, this is definitely it.

When I first started the game I honestly didn\u2019t like it very much \u2013 and that\u2019s pretty much been the commentary from a lot of the testers. I think not knowing what to expect and not being familiar with platformers added to that. But it gets a LOT more fun as the game progresses. It took me a few weeks to get through it (just because I couldn\u2019t find the time), but I found myself itching to play again \u2013 I couldn\u2019t wait to see the next level. So, if you can muscle your way through the first few levels, it is well worth it.

If you\u2019re an experienced gamer, normal difficulty will test you sufficiently. I found playing on easy was plenty hard enough. This game is really well thought out!

So.. It is a platformer. This really isn\u2019t the type of game I would usually choose to play myself. But, after hearing such mixed comments from the other testers, I had to give it a shot and see what it\u2019s all about. By the way, the other testers that I\u2019ve spoken to said things like \u201cIt\u2019s too hard\u201d Or \u201cI absolutely love it! I played for two days, one morning till three o\u2019clock, until I couldn\u2019t anymore. My brain was mush. But I LOVE it!\u201d

The menu (which btw is a level on its own \u2013 where you can earn an achievement by dying o_0) is actually pretty cool \u2013 here you can test out all the abilities you\u2019ll activate throughout the game). <\/span><\/span> I love the look and feel. It\u2019s really slick and feels pretty polished and the controls work well. You\u2019ve got to be pretty precise with your movements to get through the obstacles unscathed.

You spend the first five levels just getting used to the controls. It does actually take a bit of dexterity, co-ordination and accuracy with the keys to control Gumstein and get him to go where you want him to go when you\u2019re jumping from platform to platform trying to avoid the spinning blades that splatter you to bits, homicidal bats, radioactive waste and faulty wiring ready to electrocute you. So once I got used to all that and got my head around what was expected of me, I actually started to enjoy it. But then I\u2019m thinking, where are the puzzles.. Isn\u2019t this supposed to be a puzzle game? Enter level five. The first puzzle. Ok, so that adds a new dimension I really like, but it\u2019s pretty easy. Now I know what\u2019s happening, I can really get into this.

But really in the end I loved it and I\u2019m looking forward to slowly working my way through the normal and hard difficult levels. Not to mention that there are still a bunch of new levels still to come and new abilities. The full release is set for December.. Gumstein is a platformer (think the original Mario bros on gameboy).. It\u2019s that kind of thing.. You\u2019re running around jumping over things; avoiding obstacles, navigating through mazes and avoiding things that are inevitably trying to kill you. This is not a simple point and click game. It\u2019s not an easy, switch your brain off, zone out type of game. It actually makes you work a bit. Which is awesome!

This a game you really need to give a chance. I love the slick graphics. Something I really like about this game is the way it\u2019s staggered. Each time I\u2019m just getting comfortable and I think: \u201cIs that all there is?\u201d The game throws you a curveball. The first few levels get you used to the controls. Then you get to the first few puzzles which makes it more interesting, but those could get old really quickly. Just when I think I\u2019ve got it figured out, there\u2019s a new challenge.

The puzzles become increasingly complex and the as the abilities are unlocked there\u2019s a whole new dimension that\u2019s added. I\u2019m playing on easy.. I imagine that the timed games and increasingly difficult hazards will really test your skills. I\u2019ve got to say it took until level 13 for me to really get hooked. At this point you start unlocking abilities. It really does take that long to really understand the game and get into it, all which I\u2019m really glad for. From level 13 it gets really fun and interesting \u2013 so give the game a chance. The early levels really help prepare you for what\u2019s to come. After level 13.. You\u2019ll know. It\u2019s at this point the game play really comes into its own and becomes really fun.

But honestly, it\u2019s a really good game. It\u2019s definitely directed at a particular type of gamer. If you\u2019re not up for the task or don\u2019t enjoy problem-solving, you\u2019re going to get pretty frustrated. But if you want a good challenge, this is definitely it.

When I first started the game I honestly didn\u2019t like it very much \u2013 and that\u2019s pretty much been the commentary from a lot of the testers. I think not knowing what to expect and not being familiar with platformers added to that. But it gets a LOT more fun as the game progresses. It took me a few weeks to get through it (just because I couldn\u2019t find the time), but I found myself itching to play again \u2013 I couldn\u2019t wait to see the next level. So, if you can muscle your way through the first few levels, it is well worth it.

If you\u2019re an experienced gamer, normal difficulty will test you sufficiently. I found playing on easy was plenty hard enough. This game is really well thought out!

So.. It is a platformer. This really isn\u2019t the type of game I would usually choose to play myself. But, after hearing such mixed comments from the other testers, I had to give it a shot and see what it\u2019s all about. By the way, the other testers that I\u2019ve spoken to said things like \u201cIt\u2019s too hard\u201d Or \u201cI absolutely love it! I played for two days, one morning till three o\u2019clock, until I couldn\u2019t anymore. My brain was mush. But I LOVE it!\u201d

The menu (which btw is a level on its own \u2013 where you can earn an achievement by dying o_0) is actually pretty cool \u2013 here you can test out all the abilities you\u2019ll activate throughout the game). <\/span><\/span> I love the look and feel. It\u2019s really slick and feels pretty polished and the controls work well. You\u2019ve got to be pretty precise with your movements to get through the obstacles unscathed.

You spend the first five levels just getting used to the controls. It does actually take a bit of dexterity, co-ordination and accuracy with the keys to control Gumstein and get him to go where you want him to go when you\u2019re jumping from platform to platform trying to avoid the spinning blades that splatter you to bits, homicidal bats, radioactive waste and faulty wiring ready to electrocute you. So once I got used to all that and got my head around what was expected of me, I actually started to enjoy it. But then I\u2019m thinking, where are the puzzles.. Isn\u2019t this supposed to be a puzzle game? Enter level five. The first puzzle. Ok, so that adds a new dimension I really like, but it\u2019s pretty easy. Now I know what\u2019s happening, I can really get into this.

But really in the end I loved it and I\u2019m looking forward to slowly working my way through the normal and hard difficult levels. Not to mention that there are still a bunch of new levels still to come and new abilities. The full release is set for December.



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